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Effect: You can teleport yourself plus at most QL x 10 pounds of equipment (such as clothes and weapons) to a different location. The closer you wear this equipment to the body, the greater the chance that it travels with you (clothing stands the best chance). Anything you wish to bring along either travels with you in one piece or stays behind—it is not torn or damaged. The GM has the final say. You must have visited the target location prior to attempting the trip, or at least be able to see it currently (if you have not visited the location previously but can see it when you cast the spell, the check suffers a penalty of 2). In either event, the target location can be no further than QL x 3 miles from the caster.

Casting Time: 8 Actions

AE Cost: 8 AE + 1 AE per mile (you cannot use a modification on this spell’s cost)

Range: Self

Duration: Immediate

Target Category: Objects, Creatures

Property: Spheres

Traditions: Guild Mage

Improvement Cost: C


Publication: Core Rules page 298